Hi, I'm Oren,
a Unity Developer
from Tel-Aviv.

My passion for games started early - playing many games from different genres and dreaming of creating my own. Even as a kid, I was sketching ideas and tinkering with ways to bring them to life.

Now, as a Unity developer, I channel that lifelong love of gaming into crafting experiences players can’t put down. With 8 years of experience - both professional and self-taught - I’ve taken on every aspect of game development, from design and coding to project management and monetization. I’ve even been the main (and in one occasion the only) developer behind two company projects, turning raw concepts into fully realized games.

Fueled by curiosity and a drive to create, I’m always ready to take on new challenges and build something extraordinary.

 

Games

Kitchen Swipe (Le Swipe)

Kitchen Swipe is an innovative match-3 game that redefines the genre by challenging players to move entire rows and columns instead of individual pieces. This unique mechanic adds a strategic layer, offering a fresh and engaging gameplay experience. Developed from start to finish by myself and one other Unity developer we managed to bring the game from concept to the game store.

Download for iOS:  App Store
Download for Android: Play Store

Room and a Half Survivor

Set in the iconic world of Room and a Half, this challenging game pits players against relentless enemy hordes. Tough to survive but deeply rewarding, it offers fast-paced action and a satisfying sense of achievement. Developed entirely by myself from start to finish, it brings a fresh twist to the beloved universe.

Download for iOS:  App Store
Download for Android: Play Store

 

Experience 

Party Poopers

April 2023 - December 2024 (1 year 8 months)

As the sole developer for Room and a Half Survivor at Party Poopers, I managed the entire game development process independently, from initial concept through to final release. I took ownership of every phase, including design, coding, asset integration, testing, optimizing for mobile performance, implementing monetization strategies and publishing.

SugarCup (By Party Poopers)

October 2021 - March 2023 (1 year 6 months)

As one of two Unity developers on the SugarCup team, I played an integral role in developing a mobile game named "Kitchen Swipe" from concept to launch. I was involved in every stage of the project - from brainstorming and design to coding, testing, monetizing and publishing on the app store. This hands-on experience gave me a deep understanding of the mobile game development lifecycle and honed my skills in Unity and collaborative game creation.

Ofek 324 Unit - IAF

May 2016 - April 2021 (5 years)

During my military service, I contributed to the development of a new system designed to replace an outdated platform, enhancing functionality and bringing it up to modern standards. Our work involved building the system from the ground up, ensuring it was feature-rich, reliable, and aligned with current technological requirements. This experience allowed me to work closely with a team on a large-scale project, focusing on scalable solutions, system integration, and rigorous testing. Through this role, I developed a strong foundation in collaborative development and system modernization, contributing to a critical project with lasting impact.

 

Get In Touch

LinkedIn: Oren Israel

Mail: oren.israel5@gmail.com